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P

paintRow(Graphics, Rectangle, Insets, Rectangle, TreePath, int, boolean, boolean, boolean) - Method in class gui.servergametree.ServerTreeUI
 
password - Variable in class datatypes.ServerStatus
 
PasswordDialog - Class in gui
A dialog to enter the server txtPassword.
PasswordDialog() - Constructor for class gui.PasswordDialog
 
PasswordDialogS - Class in gui
A dialog to enter the server txtPassword.
PasswordDialogS() - Constructor for class gui.PasswordDialogS
 
ping - Variable in class datatypes.ServerStatus
 
playerBounds - Static variable in class main.Settings
 
playerColor - Variable in class datatypes.Game
 
playerColor - Static variable in class main.Settings
 
PlayerDialog - Class in gui
This is the dialog that displays the PlayerList.
PlayerList - Class in datatypes
Holds an ArrayList with the player names and one with the info if it is a Bot.
PlayerList() - Constructor for class datatypes.PlayerList
 
playerList - Variable in class datatypes.ServerStatus
 
playerListStartUp - Static variable in class main.Settings
 
playerListVisible - Static variable in class main.Settings
 
PlayerSearch - Class in gui
 
PlayerSearch() - Constructor for class gui.PlayerSearch
 
plrAmountInList - Static variable in class main.Settings
 
PluginOptions - Class in protocols
This class contains and provides constants to use as bitflags.
PluginOptions() - Constructor for class protocols.PluginOptions
 
PORT - Variable in class datatypes.Server
 
port - Variable in class protocols.BaseProtocol
The IP of the server whose status we're querying.
prepareServerStatus(String, int) - Method in class protocols.BaseProtocol
Prepares a ServerStatus object for the given server and returns it.
processInfo(ServerStatus) - Method in class protocols.BaseProtocol
Process the gathered information and set up the ServerStatus.
protocol - Variable in class datatypes.Game
 
protocols - package protocols
 
protocols - Static variable in class main.Controller
 
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