- paintRow(Graphics, Rectangle, Insets, Rectangle, TreePath, int, boolean, boolean, boolean) - Method in class gui.servergametree.ServerTreeUI
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- password - Variable in class datatypes.ServerStatus
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- PasswordDialog - Class in gui
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A dialog to enter the server txtPassword.
- PasswordDialog() - Constructor for class gui.PasswordDialog
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- PasswordDialogS - Class in gui
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A dialog to enter the server txtPassword.
- PasswordDialogS() - Constructor for class gui.PasswordDialogS
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- ping - Variable in class datatypes.ServerStatus
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- playerBounds - Static variable in class main.Settings
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- playerColor - Variable in class datatypes.Game
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- playerColor - Static variable in class main.Settings
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- PlayerDialog - Class in gui
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This is the dialog that displays the PlayerList.
- PlayerList - Class in datatypes
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Holds an ArrayList with the player names and one with the info if it is a Bot.
- PlayerList() - Constructor for class datatypes.PlayerList
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- playerList - Variable in class datatypes.ServerStatus
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- playerListStartUp - Static variable in class main.Settings
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- playerListVisible - Static variable in class main.Settings
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- PlayerSearch - Class in gui
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- PlayerSearch() - Constructor for class gui.PlayerSearch
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- plrAmountInList - Static variable in class main.Settings
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- PluginOptions - Class in protocols
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This class contains and provides constants to use as bitflags.
- PluginOptions() - Constructor for class protocols.PluginOptions
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- PORT - Variable in class datatypes.Server
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- port - Variable in class protocols.BaseProtocol
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The IP of the server whose status we're querying.
- prepareServerStatus(String, int) - Method in class protocols.BaseProtocol
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Prepares a ServerStatus object for the given server and returns it.
- processInfo(ServerStatus) - Method in class protocols.BaseProtocol
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Process the gathered information and set up the ServerStatus.
- protocol - Variable in class datatypes.Game
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- protocols - package protocols
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- protocols - Static variable in class main.Controller
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