- save() - Method in class datatypes.Game
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- save() - Method in class datatypes.Server
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Saves the server information in a file.
- save() - Static method in class main.Settings
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- script - Variable in class datatypes.Game
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- script - Variable in class datatypes.Server
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- send(byte[], String, int, String) - Static method in class main.Controller
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Sends a package to the server (UDP) and returns the answer.
- sendMulti(byte[], String, int, String, String) - Static method in class main.Controller
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Sends a package to the server (UDP) and receives multiple packets.
- Server - Class in datatypes
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Holds server information that needs to be saved (ip/port) and its status.
- Server() - Constructor for class datatypes.Server
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- Server(String) - Constructor for class datatypes.Server
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Creates server Object and loads from file.
- ServerStatus - Class in datatypes
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Contains statusinformation about the server (reachability, password, playerlist).
- ServerStatus() - Constructor for class datatypes.ServerStatus
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- ServerTree - Class in gui.servergametree
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Nicely looking JTree.
- ServerTree(ServerTreeNode) - Constructor for class gui.servergametree.ServerTree
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- ServerTreeCellRenderer - Class in gui.servergametree
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TreeCellRenderer with alternating colored rows.
- ServerTreeCellRenderer() - Constructor for class gui.servergametree.ServerTreeCellRenderer
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- ServerTreeNode - Class in gui.servergametree
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- ServerTreeNode(String, int) - Constructor for class gui.servergametree.ServerTreeNode
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- ServerTreeUI - Class in gui.servergametree
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Extended BasicTreeUI with alternating colored rows.
- ServerTreeUI() - Constructor for class gui.servergametree.ServerTreeUI
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- setList(PlayerList, Game) - Method in class gui.PlayerDialog
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Sets the current PlayerList to be displayed.
- setMain(Container) - Method in class windowmanager.Dock
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Sets the Window as main.
- setMap(String) - Method in class datatypes.ServerStatus
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Sets the map and escapes html characters.
- setSub(Container) - Method in class windowmanager.Dock
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Container
Sets the window as second window.
- Settings - Class in main
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Contains the settings, and windowinformation (size etc.).
- Settings() - Constructor for class main.Settings
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- showMenu(MouseEvent) - Method in class gui.Window
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- standardPort - Variable in class datatypes.Game
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- start(int) - Static method in class main.Controller
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Connects to a server at a specified index.
- status - Variable in class datatypes.Server
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Holds the server status.
- strToHtml(String) - Method in class datatypes.Colorset
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Replaces all color codes by html tags.