- Game - Class in datatypes
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A game object holds the path to the executable and the protocol name.
- Game() - Constructor for class datatypes.Game
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- Game(String) - Constructor for class datatypes.Game
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- game - Variable in class datatypes.Server
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- GamesPanel - Class in gui
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This class is the UI for the game manager in the options.
- get(String) - Static method in class datatypes.Game
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Returns the game object for the specified name.
- get(int) - Static method in class datatypes.Server
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Returns a server from the list at the specified index.
- get() - Static method in class windowmanager.WinManager
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- GET_MAPS - Static variable in class protocols.PluginOptions
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Indicates if the plugin is able to gather the mapname.
- GET_PASSWORD - Static variable in class protocols.PluginOptions
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Indicates if the plugin supports passwords.
- GET_PLAYERS - Static variable in class protocols.PluginOptions
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Indicates if the plugin is able to receive a playerlist.
- getBackground() - Method in class datatypes.Colorset
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- getBotColor() - Method in class datatypes.Colorset
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- getCleanList(Colorset) - Method in class datatypes.PlayerList
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Returns a list containing the player names without color codes.
- getColor(String) - Method in class datatypes.Colorset
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Returns a Color object for the specified key.
- getColorSet(String) - Static method in class datatypes.Colorset
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- getGame() - Method in class gui.EditGameDialog
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Returns the edited Game object.
- getGameCount() - Static method in class datatypes.Game
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Returns the amount of servers in the list.
- getGameMap() - Static method in class datatypes.Game
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Returns the game Map that contains all Game objects.
- getHtmlList(Colorset) - Method in class datatypes.PlayerList
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Returns a list containing the player names in html format.
- getInfo() - Method in class protocols.BaseProtocol
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Send a status query and return the response.
- getInstance() - Static method in class gui.AddServer
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- getInstance() - Static method in class gui.OptionsGameDialog
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- getInstance() - Static method in class gui.PlayerDialog
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- getInstance() - Static method in class gui.Window
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- getMap() - Method in class datatypes.Colorset
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Resturns the map that holds the color codes and the color equivalent.
- getMap() - Method in class datatypes.ServerStatus
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Returns the name of the current map.
- getName(int) - Method in class datatypes.PlayerList
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Returns the name of the player at the specified index.
- getNames() - Method in class datatypes.PlayerList
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Copies the player names with unescaped html characters in a new list and returns it.
- getNumBotPlayer(boolean) - Method in class datatypes.PlayerList
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Returns the number of bots/players in the list.
- getNumEntries() - Method in class datatypes.PlayerList
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Returns the number of entries.
- getNumPlayers(boolean) - Method in class datatypes.ServerStatus
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Returns the amount of players.
- getPassword() - Method in class gui.PasswordDialog
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If the the user hast hit Enter in a textfield it is confirmed it returns the txtPassword, elsewise null.
- getPassword() - Method in class gui.PasswordDialogS
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If the pw is confirmed it returns the txtPassword.
- getPlayers() - Method in class protocols.BaseProtocol
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Processes an info/status string and reads out player data.
- getSelectedServerIndex() - Method in class gui.servergametree.ServerTree
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- getServerArray() - Static method in class datatypes.Server
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Returns the server array that contains all Server objects.
- getServerCount() - Static method in class datatypes.Server
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Returns the amount of servers in the list (equals svArray.size()).
- getSetNames() - Static method in class datatypes.Colorset
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Returns the names of all loaded colorsets.
- getStandardColor() - Method in class datatypes.Colorset
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- getSupportedOptions() - Method in class protocols.BaseProtocol
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Information this plugin is able to gather.
- getSvIndexByID(int) - Static method in class datatypes.Server
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Searches for the Server index in the list and returns it.
- getTreeCellRendererComponent(JTree, Object, boolean, boolean, boolean, int, boolean) - Method in class gui.servergametree.ServerTreeCellRenderer
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- getUsername() - Method in class gui.PasswordDialog
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If the user has hit Enter in a textfield it is confirmed it returns the txtUsername, elsewise null.
- getValueForKey(String, String, String) - Static method in class main.Controller
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Searches a key in a string and returns the value.
- gui - package gui
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- gui.servergametree - package gui.servergametree
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